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رهیاب کنیون | آموزش تخصصی دره‌نوردی > وبلاگ > مقاله آموزشی > Types of canyoning ratings

Types of canyoning ratings

Canyoneering Grading System

ACA UK Canyoneering Grading System

The core format of the UKCG Canyon Rating System includes two digits. The first digit is numeric and represents the values described below related to terrain and rope work. The second digit is an alpha character representing the values described below related to water volume and current. Additional values may be added to represent relative risk and time/commitment. Ratings are cumulative. For example: descending a Class 3 canyon will require the skills listed under Class 3, as well as those listed under Classes 1 and 2.

NOTE: Ratings refer to descents in normal conditions, during what is considered the normal season for the canyon. Adverse conditions, such as higher than normal water volume or colder temperatures, will increase the difficulty of the descent.

WATER VOLUME / CURRENT TERRAIN TECHNICAL ROPEWORK
A – Normally has water with light to moderate current. Easy water hazards. 1
Gorge Walking and Gill ScramblingNon-technical; no rope required. May involve some easy scrambling requiring the occasional use of hands for balance and support. Travel is possible up or down canyon. See route description for more information.
B – Normally has water with strong current. Water hazards like hydraulics and

siphons require advanced skills and special care.

2

Basic Canyoneering / Gorge Walking / Gill

Scrambling

Scrambling, easy vertical or near vertical climbing and/or down-climbing requiring frequent use of hands. Rope recommended for hand lines, belays, lowering packs and possible emergency use.
Travel is possible up or down canyon. See route
description for more information.

C – Normally has water with very strong current. Dangerous water hazards.

Experts only.

3

Intermediate Canyoneering (Single Pitch Canyon)

Exposed technical climbing. Down-climbing could be difficult and dangerous; most people will rappel. Rope required for belays and single-pitch rappels. Obvious natural or fixed anchors. Assess
after each pitch is possible.

D- Extreme problems and hazards will be difficult to overcome, even for experienced experts with strong swimming skills. 4

Advanced-Expert Canyoneering

Route may involve any combination of the following: 1) difficult and exposed free climbing and/or down-climbing, 2) climbing using direct aid, 3) multi-pitch rappels, 4) complex rope work
(i.e. guided rappels, deviations, rebelays), 5)
obscure or indistinct natural anchors, 6) advanced
problem-solving and anchor-building skills. See
route description for more information.

FFME Canyoneering Grading System

This grade is based on the following;
An average water flow for the usual season that particular canyon is descended. A group of 5 people, who have not been in the canyon before, but have suitable
experience and skills to descend the canyon. The level of difficulty is set by at least one of the situations in the table being found in the canyon. The jumps are
required.

vertical AQUATIC commITmenT QUALITY
No rappels, rope normally unnecessary for
progress. No climbing or down climbing.
No water or calm water. Swimming optional. Able to get out of a
flood quickly. Escape
is easy throughout the
Canyon Total time
Canyons that have been
descended, but are not
really worth the effort
required.
Rappel anchors are very easily reached.
Rappels are very easy <= 10m.
Easy climbing and down climbing with little exposure.
Swims less than 10m in calm water. Simple jumps
less than 3m. Short, low angled slides
Able to get out of a flood
n less than 15 mins Escape
takes up to 30 minutes.
Total time (approach, descent,
return) is between 2 and 4
hours.
Locally Significant Canyons
Good canyons that are worth
the effort required to descend
Low Vertical flow. Rappels land in pools with calm water.
Rappel anchors are easily reached. Rappels are easy.
<= 30m. Rappels are separated by enough room to regroup.
Setting hand lines is easy. Climbing moves to grade 12.
A little exposure, which may require the use of a rope.
Swims less than 30m in calm water. Slight current in
places. Simple jumps between 3 and 5m Long or
moderately angled slides.
Able to get out of a flood in
less than 30 minutes. Escape
takes up to 1 hour. Total time
(approach, descent return) is
between 4 and 8 hours.
Regionally Significant Canyons
Canyons of above average
quality that are worth
returning to several times
Low to moderate vertical flow that can begin to cause
imbalance or entrapment. Rappels anchors are difficult to
reach and/or Rappels > 30m. Setting handlines is difficult
and delicate. Mulit-pitch rappels with relatively spacious
re-belay stations. Rough rock edges requiring rope wear
management. Rappels with obscured sections and/or landings
pools. Landing pools have current. Climbing moves to grade
15 or A0. Exposed and/or requires belaying and protection.
Prolonged immersion in cold water. Moderate
current in places. Simple jumps between 5 and 8m
Jumps with difficult trajectory and/or landing of less
than 5m. Siphons of less than 1m in length and / or
depth. Large or steep slides.
Able to get out of a flood in
ess than 1 hour. Escape takes
up to 2 hours. Total time
approach, descent return)
between 8 hours and 1 day.
Nationally Significant Canyons
Canyons that are worth
travelling to from different
regions.
Medium to high vertical flow. Crossing the flow requires
correct route selection and balance. Multi-pitch Rappels
may have hanging re-belays. Requirement to cross pools
with current during the descent. Canyon surface is very
slippery and / or has significant obstacles. Retrieving the
rope is difficult or has to be done whilst swimming.
Exposed climbing moves up to grade 18 or A1.
Prolonged immersion in cold water
resulting in a substantial heat loss. Current
strong enough that it could affect a swimmers
path through the water. Hydraulics such as
eddies, recirculation, holes may trap a Canyonner
for a short period of time. Simple jumps between
8 and 10m. Jumps with difficult trajectory and / or
anding of 5 to 8m. Large Siphons up to 2m in
ength and / or depth.
Able to get out of a flood in
less than 2 hours. Escape
akes up to 4 hours. Total
ime(approach, descent
return) is between 1 and 2
days
Internationally significant
Canyons.
The highest quality canyons,
with an excellent mix of
good access, beauty, fun
and challenge.
Strong to very strong vertical flow Sustained waterfalls
Crossing the flow is very difficult, requiring effective
management of selected route and / or balance.
Requirement to build advanced and / or delicate natural
anchors Rappel anchors are very difficult to reach. Setting
hand lines is very difficult and very delicate. Exposed
climbing moves to grade 19 or A2. Canyon surface
exceptionally slippery and/or loose. Rappel landing pools
are turbulent and / or with significant current.
Moderate current that makes a selected
swimming path or stopping point difficult to
achieve. Hydraulics such as eddies, recirculations,
holes may trap a Canyonner for a moderate period
of time. Simple Jumps between 10 and 14m Jumps
with difficult trajectory and / or landing of 5 to 8m.
Siphon of up to 3m depth and / or length. Technical
siphon, up to1m deep, with possible current.
Getting out of a flood takes
more than 2 hours. Escape
requires more than 4 hours.
Total time (approach, descent
return) is more than 2 days.
Very strong to extremely strong vertical flow. Very
sustained waterfalls that lead into one another without a
gap. Crossing the flow is extremely difficult; requiring
anticipation and specific rope management, manoeuvre,
balance, support and pace. Exposed climbing moves >
grade 19 or A2 Limited visibility of route and frequent
obstacles. Requirement to move through powerful current
at the end of a rappel or rappel landing in a very turbulent
pool with powerful current. Control of breathing: sections
where you must hold your breath.
Strong current that makes a selected swimming
path or stopping point extremely difficult to achieve
Hydraulics such as eddies, recirculations or holes may
trap a Canyonner for a prolonged period of time.
Simple jumps greater than 14m Jumps with difficult
trajectory and / or landing greater than 10m. Siphons
over 3m in length and / or depth. Technical and
committing siphon, more than 1m tall, with current or
no visibility.

ACA Canyoneering Grading System

The basic format of the ACA Canyon Rating System includes three main components using alpha/numeric characters and roman numerals. The first digit is numeric and represents the values described below related to terrain and rope work. The second digit is an alpha character representing the values described below related to water volume and current. The third component is a roman numeral that represents the relative time/commitment. An additional alpha character can sometimes be added for risk or exposure. Ratings are cumulative. For example: descending a Class 3 canyon will require the skills listed under Class 3, as well as those listed under Classes 1 and 2.

TECHNICAL ROPE WORK / TERRAIN
1 Canyon Hiking
Non-technical; no rope required. May involve some easy scrambling requiring the occasional use of hands for balance and support. Travel is possible up or down
canyon. See route description for more information.
2 Basic Canyoneering
Scrambling, easy vertical or near vertical climbing and/or down-climbing requiring frequent use of hands. Rope recommended for hand lines, belays, lowering packs and possible emergency use. Travel is possible up or down canyon. See route description for more information.
3 Intermediate Canyoneering
Exposed technical climbing. Down-climbing could be difficult and dangerous; most people will rappel. Rope required for belays and single-pitch rappels. Obvious natural or fixed anchors. Retreat up canyon will require ascending fixed ropes. Basic pothole escape techniques (i.e. partner assist, counter- weights) may also be required. See route description for more information.
4 Advanced-Expert Canyoneering
Route may involve any combination of the following: 1) difficult and exposed free climbing and/or down-climbing, high stemming or bridging 2) climbing using direct aid, 3) multi-pitch rappels, 4) complex rope work (i.e. guided rappels, deviations, rebelays), 5) obscure or indistinct natural anchors, 6) advanced problem-solving and anchor-building skills. See route description for more information.
WATER VOLUME / CURRENT
A Canyon Hiking
Non-technical; no rope required. May involve some easy scrambling requiring the occasional use of hands for balance and support. Travel is possible up or down
canyon. See route description for more information.
B Basic Canyoneering
Scrambling, easy vertical or near vertical climbing and/or down-climbing requiring frequent use of hands. Rope recommended for hand lines, belays, lowering packs and possible emergency use. Travel is possible up or down canyon. See route description for more information.
C Intermediate Canyoneering
Exposed technical climbing. Down-climbing could be difficult and dangerous; most people will rappel. Rope required for belays and single-pitch rappels. Obvious natural or fixed anchors. Retreat up canyon will require ascending fixed ropes. Basic pothole escape techniques (i.e. partner assist, counter- weights) may also be required. See route description for more information.

NOTE: Water level in any canyon can fluctuate greatly from year-to-year, season-to- season, even day-to-day. If, upon arrival at a canyon, you discover the water volume/ current is greater
than indicated by the rating, descent will be more difficult than suggested by the route
description. It will be necessary to reevaluate your decision to attempt the descent.

TIME / COMMITMENT (OPTIONAL)
Half Day
A Short. Normally requires only a 1-3 hours.
B Normally requires a 4-6 hours or a half day.
Full Day
C Normally requires 7-12 hours or most of a day.
D Expected to take 13-18 hours or one long, full day. Get an early start. Bring a head lamp. Plan for possible bivy (overnight).
Multi Day
E Expected to take an average one and a half days.
F Expected to take two or more days.

NOTE: Time estimates are based on average group of 6 people or less. Larger groups and less experienced groups will take longer. An accurate self-assessment of your abilities will be important. For some users, it may be adequate to refer to time in terms of half day, full day or multi day. Others may prefer a more specific estimate and choose to use the Roman Numeral Grade system common in traditional multi-pitch rock climbing.

NOTE: Ratings refer to descents in normal conditions, during what is considered the normal season for the canyon. Adverse conditions, such as higher than normal water volume or colder temperatures, will increase the difficulty and time of the descent.

RISK / SERIOUSNESS (OPTIONAL)
R Risky One or more extraordinary risk factors exist that could complicate the descent. Solid technical skills and sound judgment critical. Not recommended for beginners.
X Extreme Multiple risk factors exist that will complicate the descent. Errors in technique or judgment will likely result in serious injury or death. Descent should only be attempted by expert canyoneers.
XX Double Extreme Definitely life-threatening.

NOTE: The presence of a risk/seriousness rating suggests that the canyon will involve higher than average risk. The absence or a risk/seriousness rating does not suggest that there will be no risk. All canyoneering involves risk.

Risk factors include number and frequency of rappels, length of rappels (single- or double rope) and exposure, anchor availability, anchor quality, route finding, obstacles, problem solving, terrain encountered between technical sections, flash flood potential, availability of exits and high ground, water temperature, prolonged immersion, and difficulty of evacuation or rescue. Specific factors should be addressed in the route description.

In conversations, you will often hear canyoneers refer to portions of a canyon’s complete rating. For example; they may simply refer to a canyon as Class 2 (referring to the terrain), as Class B (referring to the water), or as Grade IV (referring to the time required). In guidebooks and web sites, you should find complete ratings. A few examples:

3B IV

Class 3 terrain – ropes required. Water with no or very light current. Slightly more than average risk. Will require a long day for an average group.

2A III

Class 2 terrain that will require scrambling and climbing. Normally dry. Will require most of a day for an average group.

4A V

Class 4 terrain. Normally dry. An overnight trip for an average group. Advanced canyoneers only due to terrain rating.

3C II R

Class 3 terrain. Water with very strong current and dangerous hazards. One or more extraordinary risk factors exist. Solid technical skills and sound judgment critical. Expert canyoneers only due to water rating.

4A III XX

Slot canyon with very difficult and exposed climbing/stemming problems. Normally dry. Life threatening even for expert canyoneers. Will require most of a day for an average group. Expert canyoneers only due to terrain and risk/ seriousness ratings.

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